Adept at healing friendly units and preventing damage. Adept at dealing with masses of enemy units and waves. Life: 500 (+50 per armor level)/ Armor: 0 Adept at taking damage and dealing it back. Life: 625 (+63 per armor level)/ Armor: 1 Adept at supporting friendly units and dealing with armored ground units. Adept at dealing with masses of weak ground units.
Life: 150 (+15 per armor level)/ Armor: 1 Life: 650 (+60 per armor level)/ Armor: 1 Imbues both himself and his turrets with special abilities. Life: 375 (+38 per armor level)/ Armor: 0 Adept at dealing heavy damage against individual targets. Tychus is always selected at the start of the map. Up to four outlaws can be deployed (five at level 2), so picking the right Outlaws for the situation is key. Tychus does not field traditional units, rather fielding a number of elite Outlaws to fight for him. e Army Composition Outlaws and Structures.Disadvantage: Barrage and Big Red Button are unavailable. Level 3 – Dutiful Dogwalker Advantage: The Odin no longer requires Tychus as its pilot, its duration is increased by 100%, and its cooldown is reduced by 40%. Also affects Sirius's turrets and Vega's Dominated units.Disadvantage: Ultimate Gear is unavailable. Level 2 – Lone Wolf Advantage: When beyond the vision range of all other Outlaws, Outlaws deal 30% more damage for each Outlaw recruited and take 50% less damage. The first outlaw is still available at the same time as Tychus.Tychus will still spawn at the same time.Disadvantage: Outlaw cost and time between Outlaw recruitment increased by 50%.
Mastery Power Set 1 Tychus Attack Speed: +1% – +30% Tychus Shredder Grenade Cooldown: -1% – -30% (down to a minimum of 14 sec) Power Set 2 Tri-Outlaw Research Improvement: +0.5% – +15% Outlaw Availability: -3 sec – -90 sec (down to a minimum of 150 sec) Power Set 3 Medivac Pickup Cooldown: -1.5 sec – -45 sec (down to a minimum of 75 sec) Odin Cooldown: -4 sec – -120 sec (down to a minimum of 240 sec) Prestiges Level 1 – Technical Recruiter Advantage: Outlaws' active ability cooldowns reduced by 35%.
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In addition to his outlaws, Tychus can call down the Odin, and build medivac platforms to get outlaws in and out of rough situations. Outlaws are recruited from Joeyray's Bar, and when they fall in combat, they escape back to the bar and respawn after a short time. Each can be upgraded from a structure that provides upgrades to their role. Each outlaw has one ability, and selecting multiple outlaws will show all of their abilities on a single command bar. These Outlaws are split between "The Guns," higher damage outlaws "The Muscle," tankier outlaws and the "Fixers," outlaws with support abilities. Tychus does not operate like a traditional commander, instead fielding four outlaw units (from a total selection of eight) as well as Tychus himself.
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He was released with patch 4.6.0 on September 4, 2018. Having patched things up with Jim Raynor, he now sends his outlaws in a war against Amon. In a "what if" scenario, Tychus returns to the sector to reform the Heaven's Devils into a new band of outlaws. Tychus Findlay is a commander for the Co-op Missions mode. Small army can only safely hit one target at a time.Vulnerable to burst damage and crowd control.Proper unit choices enable Tychus to counter virtually any enemy.